I thought of puzzles, however there is not much room for interaction. I also thought about card games such as pairs or snap, but I’m sure these types of games have already been produced about the world, and I didn’t want to produce a game that has already been made. I thought about online interactive games, as a lot of the games I found from my research were online, where you select the country it’s describing. However I wanted to produce a game that can be played by all members of the family, rather than sat at a screen. I considered producing a world version of Monopoly, although I don’t want to simply copy a game. I also thought about frustration, a classic game, and perhaps I could adapt that to fit my brief. In the end I designed my game by combining both Monopoly and frustration, whereby the players must move around the board collecting pieces of the map by answering questions, but must get their playing piece to the STAR tile to win. |
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